0
0
Корзина
Ваша корзина пуста!
Это никогда не поздно исправить :)

Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition

Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition
В наличии
Код: WM-020266
Бренд: JS
550₴
Оплата
Наложенный платеж (Новая Почта)
Наложенный платеж (Новая Почта)
Безналичный рассчет (IBAN)
Безналичный рассчет (IBAN)

Описание Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition

Create stunning 3D graphics in your browser using the Three.js JavaScript library

About This Book

  • Enhance your 3D graphics with light sources, shadows, advanced materials, and textures
  • Load models from external sources, and visualize and animate them directly from JavaScript
  • Each subject is explained using extensive examples that you can use directly and adapt for your own purposes

Who This Book Is For

If you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of JavaScript and HTML.

What You Will Learn

  • Use the different geometries that are provided by Three.js
  • Apply realistic lighting and shadows to the 3D objects you have created
  • Use the different camera controls provided by Three.js to effortlessly navigate around your 3D scene
  • Make use of advanced textures on materials to create realistic-looking 3D objects by using bump maps, normal maps, specular maps, and light maps
  • Import and animate models from external formats, such as OBJ, STL, Collada, and many more
  • Create and run animations using morph targets and bone animations
  • Explore the Physijs JavaScript library to apply physics to your 3D objects
  • Interact directly with WebGL by creating custom vertex and fragment shaders

In Detail

Modern browsers support WebGL, which makes it possible to create 3D graphics in a browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult, complex, and very difficult to debug. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without the need to know the details of WebGL.

Learning Three.js – the JavaScript 3D Library for WebGL, Second Edition, is a practical, example-rich book that will help you learn about all the features of Three.js. This book will show you how to create or load models from externally created models and realistic-looking 3D objects using materials and textures. You'll also learn how to use the HTML5 video and canvas elements as a material for your 3D objects, different ways of animating your models, skeleton-based animation, and how to add physics such as gravity and collision detection to your scene. By the end of the book, you'll know everything that is required to create 3D animated graphics that run in any browser using Three.js.

Основные характеристики Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition

Основные характеристики
Автор Jos Dirksen
ISBN 978-1784392215
Издательство Packt
Вид переплета Мягкий
Количество страниц 402
Язык издания Английский
Год издания 2015
Состояние Новое

Отзывы о Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition

0
0
1
0%
2
0%
3
0%
4
0%
5
0%

Нет отзывов об этом товаре.

Вопросы и ответы (FAQ) Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition

Нет вопросов об этом товаре.
Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition
Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition
Код: WM-020266
В наличии
550₴
Вы смотрели
Python. Исчерпывающее руководство. Дэвид Бизли
Модель:WM-020372
В наличии
660₴
Time Series Forecasting in Python. Marco Peixeiro
Модель:WM-020400
В наличии
749₴
Программируй & типизируй с примерами на TypeScript
Модель:WM-020060
В наличии
629₴
ASP.NET Core 6 and Angular: Full-stack web development with ASP.NET 6 and Angular 13, 5th Edition
Модель:WM-023838
Под заказ
950₴
Embedded Software Design: A Practical Approach to Architecture, Processes, and Coding Techniques. Jacob Bening
Модель:WM-023804
Под заказ
650₴
.NET Core in Action
Модель:WM-020147
В наличии
650₴
icon_teleg icon_viber icon_whatsapp icon_mes icon_email icon_callback